Top Game: League of Legends
With League of Legends’ spring esports in full swing, the title continues to dominate the charts. The game has led all others on Twitch, YouTube, Mixer, and Facebook each of the past seven weeks, recording more than 30M hours watched the past five weeks.
The only week this year that LoL wasn’t the most-watched game was the first week of the year, when Escape from Tarkov took over Twitch by partnering with the platform for an in-game loot drop event that drew massive viewership.
Additionally, the recent rise in prominence of pro player Ashkan “TF Blade” Homayouni’s stream due to an increase in his airtime has further stimulated the game’s viewership. With his 1.85M hours watched this past week, which led all LoL channels, the game saw its most overall hours watched of the year.
What’s Trending: Fortnite
The release of a new season of content in Fortnite has the game on the uptick again. A new heist-themed slew of in-game cosmetics, among other things, have propelled the game to 29.4M hours watched across all platforms, up nearly 56.5% from 17.4M hours watched last week.
The jump in hours watched came with a sizable bump in airtime as the game was streamed for 1.87M hours with averaging 174,929 concurrent viewers (CCV) across 664,337 unique channels. For comparison, last week the title had 1.5M hours of airtime with an average CCV of 112,568.
The game also had significantly fewer streamers playing it on air with 559,350 unique channels. It is worth noting however, that even last week Fortnite is regularly the most-streamed game. Epic Games’ battle royale has had at least 1.5M hours of airtime every week this year, while no other game has managed to crack the 1M marker.
- Battle Royale: 4 (Fortnite, PUBG Mobile, Apex Legends, Garena Free Fire)
- MOBA: 2 (League of Legends, Dota 2)
- Open World: 2 (GTA V, Minecraft)
- FPS: 2 (Escape from Tarkov, CS:GO)
Mobile vs. Non-Mobile:
- Mobile: 2
- Non-Mobile: 8*
*Games like Fortnite and Minecraft have mobile compatibility but are largely considered non-mobile titles.